Every kid who grew up playing Duck Hunt on the NES shared the common dream of shooting the dog that accomponied you on the field.
Seemingly invunerable the blasts of the magic gun that could kill things inside the television,
the wicked canine abused the player by laughing callously and sans fear of reprisal
each time a fowl escaped the edges of the television without being perforated.
As I was searching for more info on a new homebrewed Wii version of Duck Hunt, I found
a video of the old arcade version of the game.
Not only does this version seem more asthetically
interesting,
it actually lets you shoot the dog!
The only bad part of is that you shoot him when he's frollicing playfully
instead of when he's being an a-hole, which makes the player seem like the bad
guy.
What kind of perverse justice is that, Nintendo?
Hopefully Nintendo will start putting its VS series of games on the Wii, as I wouldn't mind playing this one.
OMG FANBOYS STFU!!!
Tim "Super Tim" Simpson
Wednesday, April 30, 2008
I'm not trying to troll, though I will concede straight away that this post by it's very nature may be somewhat trollish and apologize if this sounds argumentative without purpose. But I actually really care about the small differences between each version, and I actually A) don't care about GTAIV (shocking, I know) and B) going to get a PS3, despite personally disliking Sony and knowing that, to my knowledge, most PS3 / 360 comparisons have ended poorly for Sony.
I find multi-port comparisons interesting, as this kind of thing matters to me. I don't like the "just enjoy either version!" attitude that's usually presented when the game is very popular and saying "actually, this version might be slightly better" would piss off one of the big three.
I also find all too often that game reviews of ports of well established games bury the lead when it comes to how the game stands in comparison to the original version. Take MGS2 for the X-Box, for example - a rational (if naive) assumption would have been to think the X-Box version was better, which almost caused me to get an X-Box five years ago. But the comment that the game suffered occassional graphics slow-down (usually contained in one of the last paragraphs in any review) is what caused me to get a PS3 instead. Several years later, when the validity of the X-Box port is no longer a sensitive topic, almost everyone that speaks about the game considers it unworthy of a MGS2 player's time.
My own assumption with this GTAIV thing is that the PS3 version is quite possibily worse, but information on the tiny differences which might truly matter to some hard-core GTAIV fans is being self-censored by most gaming sites to avoid pissing off both Sony and their legion. I say this because such is the historical trend thus far concerning PS3 versions of 360 games.
It seems like a cop-out.when buying either system and the game itself would cost a fair chunk of one month's rent.
I think all too often game reviews of ports bury the lead when it comes to how the game stands in comparison to other ports. I know that could lead to fan-boy rage, but so what? This isn't politics, and fan boys - or anyone who spends that much on a system - might find other reasons to claim that their half a grand investment was a better buy that what other people chose.
I think the biggest deal has to do with games like MGS2 for the X-Box. I
It's tough being a bad ass.
Tim "Super Tim" Simpson
Tuesday, April 15, 2008
Much like rock stars hate being famous, video game protaganists hate being bad asses. Yeah, it's cool every once in awhile, but just imagine if you had to be a bad ass every single day. Like if it was your job. The strain would be unbearable.
The new Metal Gear Solid 4 US cover art, which is simply a close up of Snake's face, displays that "why must I be such a bad ass?!" angst-filled pathos better than any ten minute cut scene ever could.
Look at those eyes. If the guy was an emo teenager instead of a grizzled war veteran, he'd probably be bawling. Instead, all he can do is grimace and move on. When you're Solid Snake, you don't have time to wallow in your feelings.
The other great thing about this cover is that unlike the much cooler looking Japanese or Europe one, this clearly shows us that the game is 3D. I'd hate for PS3 owners to pass up Metal Gear Solid 4 because they can't figure out it's a 3D videogame and think maybe Sony of America was taking a nap and somehow let an outdated 2D game get released on their state of the art $500 vidcon player.
Sony bundles the PS3 with MGS4 and a Dualshock 3 controller for only $500!
Thanks, but never mind. I guess I'll have to eventually spend even
more money to buy a used, and increasingly rare version of the PS3
that can actually play PS2 games for a ridiculously high
price on e-bay, meaning both of us will get screwed. You
idiots.
If you read the commentary on JoyStiq.com, you'll see people saying
wonderfully stupid things in anticipation of this deal, such as
"100 percent PS1 backwards compatibility, 85 percent PS2 backwards
compatibility, DualShock 3 - the best controller this gen(motion
sensing plus more advanced rumble than 360 controller)."
The last comment is too easy to pick on so I'll ignore it. What
really gets me though is this idea that "85 percent compatability"
is somehow good or even acceptable. Its as though people have
bought that the software emulation used with the newer PS3's isn't
that bad, or that the 15% of broken compatibility won't affect the
parts of the game they like. This ignores three things -
85% compatibility is the kind of quality you expect from PC
emulators you get for free, not from a year and a half old game
system that still costs half a grand.
85% is a figure Sony's concocted using some system they made up
from scratch and isn't really good at rating something this
subjective - there may even be little issues with MGS2 or other
games that Sony decided (without any bias or agenda, of course)
wouldn't be worth mentioning.
85% compatibility in an emulator still means its imperfect,
which can ruin the experience more than one might initially expect.
Imagine if you were watching Silence of the Lambs on a DVD player
that would play it "85% perfect," which meant that in some scenes
Jody Foster's head vanished for several seconds at a time and in
others Hannibal Lecter was brighlty lit instead of being occluded
in shadow. It just wouldn't feel the same. It probably wouldn't
even be worth watching.
As it is, I want to buy this, but just can't get over this stupid
issue Sony introduced in order to save maybe ten dollars or so by
omitting the Emotion Engine CPU (legal notice: that figure is unsubstantiated). Sometimes, a man just has to live by
his principles.
UPDATE FROM 2008-07-12 - So yeah, I picked this up today. Its
pretty good, and I don't need to play Metal Gear Solid 3 on it
anyway - that's what my PS2 is for! Plus the Dual Shock 3 has all
the functionality of the Wii and its like a Dual Shock, its really
the best controller ever invented by man. Also, Blu-Ray, and the
online is free which makes it better than X-Box Live. Clearly this
is the best system ever created, and I recommend all of you buy one
so you can play Metal Gear Online with me. ONE OF US. ONE OF
US.