
I got this game in seventh grade and quickly beat it. I love it, but found like most JRPGs it was impossible for me to replay since I hate grinding.
A few years ago I moved to a large apartment that had two walk in closets (about four by four feet). The one downstairs was surplus, so I came up with the idea of hooking an outlet into the lightbulb on top, buying a bean bag chair along with a small table on which to put my ancient 20" TV and SNES and turning it into a classic game room. I'm not sure what gave me the inclination (maybe the hype for Mother 3, which had already been out in Japan for a few years) but somehow I started playing Earthbound one day and found myself completely enthralled by it.
I had recreated the perfect environment for replaying SNES games, but the tiny covey seemed made for Earthbound in particular. I remarked to a friend that the graphics honestly looked really nice an old TV, and he responded to me the way I might respond to someone claiming vinyl sounded better. I get that, I really do, but so much of the SNES's appeal just gets lost when you look at the images digitally, with their unnatural rectangular pixels squished into squares.

The best part though was the sound. I piped the SNES into two old computer speakers which for an SNES is impressive. The music in Earthbound is maybe its best feature, which makes sense when you find out the authors sampled and highjacked sources from everywhere - the game is the medium's best case for relaxed copyright restrictions.
As a kid I hated having to level up. I waited forever to buy items and always seemed to have inventory problems. I noticed as an adult these problems were gone- I discovered it was easier to get XP from chasing down fleeing enemies and instantly winning battles than I remembered, and the “for sale” sign (one of the most brilliant features in any RPG ever made) alleviated most inventory problems (maybe as an adult I just found it easier to let go of stuff).
With the incredible amount of attention Earthbound still gets I can see how a lot of people could be turned off to it by now. Honestly I had begun to think it was overrated myself, but after replaying it I honestly appreciate it more now than I did as a kid. Its hard to really articulate what the appeal is, except that Earthbound has a definite sense of place, like its a real world you're inhabiting. Videogames are naturally violent, since there has to be something to fight, and RPGs with their roaming monsters are no exception. However Earthbound still manages to exude warmth, like the Andy Griffith show. Most characters you meet are rooting for you, and even when characters are portrayed as weak, stupid or wicked the game still has empathy for them.

Unfortunately the primary feature of Earthbound which overshadows everything else to people who haven't played today it is how unavailable it is. I'm afraid this, combined with the unrelenting praise of its acolytes, may make the game seem phony and overrated. As someone who vehemently hates piracy, I think this is a game that should be pirated recklessly. Nintendo has pretty much closed the door on ever releasing it in the US again thanks to various infringement issues, so its hard to think who it would harm (there is an argument that by stealing a game you'd be less inclined to pay for a modern RPG, but I'm not sure I've played an RPG in the past ten years that's been worth the hours of my life I put into it, so maybe that's for the best). I also suggest playing it someplace cozy and quite, though if you can't spring for your own game room and real hardware at least use an emulator with a good full-screen NTSC filter and appropriate volume.